Manipal Hackathon 2022
Manipal Institute of Technology (MIT), Manipal
Manipal Hackathon 2022: Stages and Timelines
Round - 1
The participant's problem-solving approach and thought process will be tested in this round. Teams work on the problem statements, mold their solutions accordingly, and make a demonstration video/PPT submission. This round involves: Detailed Abstract submission (400-600 words) and video (3 - 5 minutes) / PPT (10 - 15 slides) submission.
Judging Round
Teams are filtered on the basis of their idea and their previous submissions.
Round - 2
This will be an offline round. It will consist of a 36-hour coding challenge. It shall be the final round where each shortlisted team will have to code, implement and present their solution. The practicality, uniqueness, business awareness, and relevance to the theme will be tested for each solution presented in this round. Most importantly, technical solutions to real-life problems are encouraged.
All that you need to know about Manipal Hackathon 2022
Do you hear that? It's the sound of revival and thrill as we bring back MIT's annual technical fest: TechTatva 2022.
After two years of stand by, TechTatva 2022 returns with its flagship event, the Manipal Hackathon. This year, the hackathon is based upon the idea of an Ensembling Eminence: Random Hacks of Kindness. It signifies how post-pandemic a new way of living has been inculcated and how a need for adapting to this change in different sectors like Healthcare, IoT, Fintech, etc has been achieved.
Using technology to unleash the insurmountable potential we have as the human race is the need of the hour. So go ahead, take your pick. Present your ideas and methods, to use technology and solve the needs to the hour.
With a total Prize Bag of 3 Lakhs, you don't want to miss out on the opportunity.
Guidelines:
- Only students pursuing their undergraduate courses in any field like engineering, basic sciences, medical, dental, computer applications, etc., can participate in the hackathon. A bonafide student certificate or a valid ID is mandatory.
- A team of a minimum of 2 and a maximum of 5 people is mandatory to participate in the hackathon. All team members must be currently studying at the same university/Institute.
- The team members can be from different academic levels (years/programs).
- Once a team has registered, any changes in the team members will not be entertained.
- A participant can only be a part of one team during the entire course of the hackathon.
- Protection of Intellectual Property rights and copyrights issues must be strictly followed, i.e., you cannot submit content, i.e., copyrighted, protected by trade secret, or otherwise subject to third party intellectual property rights or other proprietary rights, including privacy and publicity rights, unless you are the owner of such rights or have the permission from the rightful owner to post the content.
- It is highly advisable to use the existing datasets from data.gov.in. Generating own datasets (especially in Healthcare (EMG, EEG)) is strictly not allowed. In case the team does so, Manipal Hackathon is not responsible. For the healthcare problem statement, the contestant should avoid purely database-related solutions.
Note: Please refer to the attached document for the complete Problem Statements.
Internet of Things:
- IOT01: Indoor Smart Gardening System
During the lockdown of Covid-19, many people started indoor gardening as a hobby. Now that they have to return to work, they generally forget to nourish and water the indoor plants. Taking account of this, design a smart application that monitors the soil moisture and intensity of sunlight falling on plants at regular time intervals.
- IOT02: Smart In-Campus Car Parking System
Due to the increase in traffic on the national highway, it is difficult to reach the campus on time, and finding the nearest parking space for four-wheeler parking is tedious. Develop an intelligent application that provides a real-time parking slot within the campus as soon as the car enters the main gate. The empty parking space should be messaged to the user’s mobile whenever a person enters through the main entrance.
Agriculture:
- AGR01: Better pricing solution for farmers
As stress on Indian agriculture increases because of the continuous fragmentation of landholdings and climate change, there is a serious threat to livelihood based on farming. A major reason for MSP was to prevent distressed sales by farmers and procurement for food security as well as to protect against excessive falls in prices during bumper production years. But there are some constraints like not being legally enforced: the Stagnant rates: Lack of awareness: Unequal access: Price fixing by a handful of middlemen cartels etc. There is a need for fair pricing of farm products at local as well as national levels to decrease cases of hoarding and involvement of middlemen as well as increase its reach to everyone. Devise a solution for this issue.
Healthcare
- HEA01: Leasing and pooling of Medical Equipments
The Indian healthcare sector is experiencing rapid change and has become one of the largest sectors, in terms of revenue and employment. This has become significantly more visible over the last decade, with a renewed focus on healthcare services and products. Most modern medical equipment has high-end electronic components. After Covid the import-dependent medical equipment industry is already in a churn, scrambling to establish new sources of raw materials and supply lines. This leads to the high cost of medical equipment and subsequent high consultancy charges. Also, they are available in limited hospitals with limited access. Devise a solution for decreasing costs and increasing access to advanced medical equipment.
- HEA02: Online Self-Help Groups
Self-Help Groups (SHG) and Rehab are a part of life in today’s world. It has become the foundation for the well-being and effective functioning of most individuals. It includes treatment and rehabilitation. Determinants of health include individual attributes such as the ability to manage one's thoughts, emotions, behaviors, as well as interactions with others. As of 2022, we live in a world where alcoholism, abuse, smoking, depression, low self-esteem, and other such negative issues are on the rise. People still find difficulty in confiding in a person familiar to them even though this generation is way more vocal about such issues. Raising awareness and mobilizing efforts in support of health are necessary for addressing the situation. Devise a suitable solution for this burning issue.
Fintech:
- FIN01: Mobile Money
Banking has excluded a large part of the informal trading sector and population. The barriers to entry have pushed consumers to look into alternative banking methods such as Mobile Money. Thus Fintech has become the fastest growth area in the startup ecosystem, providing a wide range of new options. However, significant gaps still exist, with millions unable to access services due to financial literacy, rural barriers, and lack of inclusion due to economic status. As the Fintech and Mobile Money industry grows, how can new technologies such as 5G and other digital solutions be leveraged to democratize financial solutions for consumers and businesses - allowing greater access, improving user experience, and ensuring higher financial literacy? What additional, innovative features could enhance the Mobile Money experience and address identified consumer pain points?
Lifestyle-
- LFS01: Online Fatigue
Since the onset of the global pandemic, virtual communication technology has helped business, and training strategies, continue more or less as usual. But with a nearly complete shift to online work comes a potential drawback: online fatigue. Online fatigue is the overwhelming exhaustion, anxiety, stress, or burnout employees feel due to constant online calls and meetings. This state of weariness can pose a challenge to employee learning and development. Employees who’ve transitioned to working from home now spend 50% more time on video calls than they did pre-pandemic. All this extra screen time leaves people burned out. As more large teams work remotely, managers want to find out how engaged their staff are and check on their physical and emotional welfare. Technology that considers human behaviors and well-being can drive positive interactions and outcomes. Besides the traditional video conference method, how might we utilize data to enable remote tracking of employee engagement and mental well-being on a real-time basis for employees in the financial sector? This solution should also have the ability to be implemented in an office environment seamlessly.
- LFS02: Social Cohesion
The development of technology has gone a long way, from the creation of the wheel to the bullet train. Everything that is only a touch away greatly simplifies life, but these advancements can also be regarded as encouraging a propensity to isolate oneself because there is no inherent need for social connection. Consequently, deteriorating interpersonal relationships impact mental health and heighten the tendency to feel lonely. Social media platforms pull individuals further away from genuine, non-virtual connections even while they make it simpler to create a community. Suggest approaches to improve social cohesiveness and human networking in combination with technical improvements and new initiatives aimed at overcoming this very technology.
Cyber Security
- CYS01: Catfishing
Internet - boon or bane? The internet has made our lives easier and more comfortable; however, you can become anyone or anything online- at least for a while. We have often heard stories about catfishing an individual, for instance. But it's not just people; even goods can be "catfished." Sometimes people order a certain product from an online website and end up with lower quality products or, worse, something completely different. In the last several years, the cost of return deliveries has grown by 75%, reaching an estimated $550 billion in 2020. It is a waste of not only the time of the customer but also various resources. Devise a suitable solution to curb this malicious issue to improve customer experience.
The details for each round are as follows:
Round 1: (From your home/workshop/college as per your convenience)
- The problem-solving approach and thought process of the participants will be tested in this round.
- This round involves:
- Detailed Abstract (400-600 words) submission.
- Video (3 - 5 minutes) / PPT (10 - 15 slides) submission.
Please Note: Refer the Abstract and Guidelines document for the software details and structure of PPT.
- The Abstract must contain:
- Title and ID number of the problem statement chosen.
- Participants must mention the set of issues identified according to the chosen problem statement. Judgment of how well the participants can explain their idea and how well they understand the subject matter will be done. They must elaborate on the current scenario surrounding the issues that they have found and what needs to be improved.
- Methodology for the problem.
- Specify a brief description of what the solution intends to do for tackling the issues/ problems identified. Participants must list the features they want to build pointwise with a clear explanation.
- Background Study:
- It includes a review of the area being researched, current information surrounding the problem, previous studies, and any relevant history on the issue.
- Use of Technology:
- Specify opportunities and obstacles of existing technology for the issues identified. Identify technological ideas that have the potential to power both transforming and optimizing initiatives that can be used for future purposes. Participants must specify how their technological solution improves society, is an improvement compared to existing technology, and makes a positive impact on the modern world.
The PPT/ Video Submission:
- The Video should be 3-5 minutes long and enables the participant to clearly explain their presentation through AV formatting. The PPT should be 10 - 15 slides.
- Submissions exceeding the limit will be penalized accordingly.
- It should contain the following -
- Proof of Concept Document (POC):
- Detailed flowchart of each module and each aspect as well as the interlinking of features by specific APIs (If the team is using an external API please make sure to mention a link to the API). A detailed explanation of the algorithm being used to provide the prescribed solution.
- Include UI frames/ UX designs that will be made. The team must keep in mind that the frames must be user-friendly.
- A step-by-step explanation of the solution to the problem (from a technical perspective mentions the different technologies and software used by the team and how they are being incorporated. The video submission must include an explanation of the idea and which technologies/software is being used. This is aimed at testing the participants ' clarity and knowledge about the project and its technical dependencies.
- A list of added features, 2 features/modules (which are left to the participant’s discretion) for each problem statement, and the proof of concept of how this can be incorporated, have to be worked on. A scenario for the same must be given where it is left to the participant to think about how they can make the most of this scenario and how these modules can be implemented. There would be added points for these and it is optional for the participants to do the same.
Important: Refer the Abstract and Guidelines document for the software details and structure of PPT.
Round 2: (Offline Round - On Campus)
This round will consist of a 36-hour coding challenge. It shall be the final round where each shortlisted team will have to code, implement and present their solution.
Judging Criteria:
- Uniqueness of the idea: 10 points
- Check if it's an original idea or if is it plagiarized.
- How creative is the team and is it something out of the box?
- Feasibility of the solution: 20 points
- Whether the idea gives a viable solution to the problem at hand.
- Check the practicality of the solution.
- Will this project be able to reach a point of practical implementation?
- Relevance to the theme: 10 points
- How close is their idea to the specified theme?
- How inclusive is this project?
- The prototype should take us closer to the goal.
- Marketing/ Media Ideas: 10 points
- Depending on the outreach and target audience, how will this prototype work in the real world?
- Checking if the team can market and advertise their solution in a specified amount of time
Note:
- The judge's decision is final and no correspondence will be entered into.
- Late submissions won't be entertained under any circumstances and the host accepts no responsibility under such situations.
- All facilities such as boarding, lodging, and logistics will be provided to teams reaching the final on-campus round being held at Manipal Institute of Technology.
For queries, join the official discord group:
https://discord.gg/vf8qzzwUCy
Important dates & deadlines?
-
26 Sep'22, 11:59 PM IST Registration Deadline
-
25 Sep'22, 12:00 AM IST Round 1 end date
-
29 Sep'22, 01:06 AM IST Round 1 Results
Contact the organisers
Send queries to organizersDownload attachments
Rewards and Prizes?
Winner
1st Runner Up
2nd Runner Up
Consolation Prize
Based upon different categories, the Consolation Prize will be distrubuted.
About Manipal Institute of Technology (MIT), Manipal
Manipal Institute of Technology (MIT), Manipal was established in the year 1957.
In the year 2000, the institute became part of the deemed university – Manipal Academy of Higher Education (MAHE) which is presently known as Manipal Academy of Higher Education.
MIT offers engineering stream in both UG and PG programs.
The institute undertakes sponsored research programs supported by funding agencies like CSIR, DST, AICTE, and the Ministry of Environment Sciences.
The institute has collaborative research programs in the association with premier research labs and institutes in India and abroad.
Goal
Our goal is to be a world-class technical institution fostering innovation, leadership and entrepreneurial spirit.