C++ Programming Language
Table of content:
- A Brief Intro To C++
- The Timeline Of C++
- Importance Of C++
- Versions Of C++ Language
- Comparison With Other Popular Programming Languages
- Conclusion
- Frequently Asked Questions
- Test Your Skills: Quiz Time
Table of content:
- What Are Variables In C++?
- Declaration & Definition Of Variables In C++
- Variable Initialization In C++
- Rules & Regulations For Naming Variables In C++ Language
- Different Types Of Variables In C++
- Different Types of Variable Initialization In C++
- Conclusion
- Frequently Asked Questions
- Test Your Skills: Quiz Time
Table of content:
- What Are Primitive Data Types In C++?
- Derived Data Types In C++
- User-Defined Data Types In C++
- Abstract Data Types In C++
- Data Type Modifiers In C++
- Declaring Variables With Auto Keyword
- Conclusion
- Frequently Asked Questions
- Test Your Skills: Quiz Time
Table of content:
- Structure Of C++ Program: Components
- Compilation & Execution Of C++ Programs | Step-by-Step Explanation
- Structure Of C++ Program With Example
- Conclusion
- Frequently Asked Questions
- Test Your Skills: Quiz Time
Table of content:
- What is Typedef in C++?
- The Role & Applications of Typedef in C++
- Basic Syntax for typedef in C++
- How Does typedef Work in C++?
- How to Use Typedef in C++ With Examples? (Multiple Data Types)
- The Difference Between #define & Typedef in C++
- Conclusion
- Frequently Asked Questions
- Test Your Skills: Quiz Time
Table of content:
- What Are Strings In C++?
- Types Of Strings In C++
- How To Declare & Initialize C-Style Strings In C++ Programs?
- How To Declare & Initialize Strings In C++ Using String Keyword?
- List Of String Functions In C++
- Operations On Strings Using String Functions In C++
- Concatenation Of Strings In C++
- How To Convert Int To Strings In C++
- Conclusion
- Frequently Asked Questions
- Test Your Skills: Quiz Time
Table of content:
- What Is String Concatenation In C++?
- How To Concatenate Two Strings In C++ Using The ‘+' Operator?
- String Concatenation Using The strcat( ) Function
- Concatenation Of Two Strings In C++ Using Loops
- String Concatenation Using The append() Function
- C++ String Concatenation Using The Inheritance Of Class
- Concatenate Two Strings In C++ With The Friend and strcat() Functions
- Why Do We Need To Concatenate Two Strings?
- How To Reverse Concatenation Of Strings In C++?
- Conclusion
- Frequently Asked Questions
- Test Your Skills: Quiz Time
Table of content:
- What Is Find In String C++?
- What Is A Substring?
- How To Find A Substring In A String In C++?
- How To Find A Character In String C++?
- Find All Substrings From A Given String In C++
- Index Substring In String In C++ From A Specific Start To A Specific Length
- Conclusion
- Frequently Asked Questions
- Test Your Skills: Quiz Time
Table of content:
- What Are Pointers In C++?
- Pointer Declaration In C++
- How To Initialize And Use Pointers In C++?
- Different Types Of Pointers In C++
- References & Pointers In C++
- Arrays And Pointers In C++
- String Literals & Pointers In C++
- Pointers To Pointers In C++ (Double Pointers)
- Arithmetic Operation On Pointers In C++
- Advantages Of Pointers In C++
- Some Common Mistakes To Avoid With Pointers In Cpp
- Conclusion
- Frequently Asked Questions
- Test Your Skills: Quiz Time
Table of content:
- Understanding Pointers In C++
- What Is Pointer To Object In C++?
- Declaration And Use Of Object Pointers In C++
- Advantages Of Pointer To Object In C++
- Pointer To Objects In C++ With Arrow Operator
- An Array Of Objects Using Pointers In C++
- Base Class Pointer For Derived Class Object In C++
- Conclusion
- Frequently Asked Questions
- Test Your Skills: Quiz Time
Table of content:
- What Is 'This' Pointer In C++?
- Defining ‘this’ Pointer In C++
- Example Of 'this' Pointer In C++
- Describing The Constness Of 'this' Pointer In C++
- Important Uses Of 'this' Pointer In C++
- Method Chaining Using 'this' Pointer In C++
- C++ Programs To Show Application Of 'This' Pointer
- How To Delete The ‘this’ Pointer In C++?
- Conclusion
- Frequently Asked Questions
- Test Your Skills: Quiz Time
Table of content:
- What is Reference?
- What is Pointer?
- Comparison Table Of C++ Pointer Vs. Reference
- Differences Between Reference And Pointer: A Detailed Explanation
- Why Are References Less Powerful Than Pointers?
- Conclusion
- Frequently Asked Questions
- Test Your Skills: Quiz Time
Table of content:
- How To Declare A 2D Array In C++?
- C++ Multi-Dimensional Arrays
- Ways To Initialize A 2D Array In C++
- Methods To Dynamically Allocate A 2D Array In C++
- Accessing/ Referencing Two-Dimensional Array Elements
- How To Initialize A Two-Dimensional Integer Array In C++?
- How To Initialize A Two-Dimensional Character Array?
- How To Enter Data In Two-Dimensional Array In C++?
- Conclusion
- Frequently Asked Questions
Table of content:
- What Are Arrays Of Strings In C++?
- Different Ways To Create String Arrays In C++
- How To Access The Elements Of A String Array In C++?
- How To Convert Char Array To String?
- Conclusion
- Frequently Asked Questions
Table of content:
- What is Memory Allocation in C++?
- The “new" Operator In C++
- The "delete" Operator In C++
- Dynamic Memory Allocation In C++ | Arrays
- Dynamic Memory Allocation In C++ | Objects
- Deallocation Of Dynamic Memory
- Dynamic Memory Allocation In C++ | Uses
- Conclusion
- Frequently Asked Questions
- Test Your Skills: Quiz Time
Table of content:
- What Is A Substring In C++ (Substr C++)?
- Example For Substr In C++
- Points To Remember For Substr In C++
- Important Applications Of substr() Function
- How to Get a Substring Before a Character?
- Print All Substrings Of A Given String
- Print Sum Of All Substrings Of A String Representing A Number
- Print Minimum Value Of All Substrings Of A String Representing A Number
- Print Maximum Value Of All Substrings Of A String Representing A Number
- Conclusion
- Frequently Asked Questions
- Test Your Skills: Quiz Time
Table of content:
- What Is Operator In C++?
- Types Of Operators In C++ With Examples
- What Are Arithmetic Operators In C++?
- What Are Assignment Operators In C++?
- What Are Relational Operators In C++?
- What Are Logical Operators In C++?
- What Are Bitwise Operators In C++?
- What Is Ternary/ Conditional Operator In C++?
- Miscellaneous Operators In C++
- Precedence & Associativity Of Operators In C++
- Conclusion
- Frequently Asked Questions
- Test Your Skills: Quiz Time
Table of content:
- What Is The New Operator In C++?
- Example To Understand New Operator In C++
- The Grammar Elements Of The New Operator In C++
- Storage Space Allocation
- How Does The C++ New Operator Works?
- What Happens When Enough Memory In The Program Is Not Available?
- Initializing Objects Allocated With New Operator In C++
- Lifetime Of Objects Allocated With The New Operator In C++
- What Is The Delete Operator In C++?
- Difference Between New And Delete Operator In C++
- Conclusion
- Frequently Asked Questions
- Test Your Skills: Quiz Time
Table of content:
- Types Of Overloading In C++
- What Is Operator Overloading In C++?
- How To Overload An Operator In C++?
- Overloadable & Non-overloadable Operators In C++
- Unary Operator Overloading In C++
- Binary Operator Overloading In C++
- Special Operator Overloading In C++
- Rules For Operator Overloading In C++
- Advantages And Disadvantages Of Operator Overloading In C++
- Function Overloading In C++
- What Is the Difference Between Operator Functions and Normal Functions?
- Conclusion
- Frequently Asked Questions
- Test Your Skills: Quiz Time
Table of content:
- What Are Operators In C++?
- Introduction To Logical Operators In C++
- Types Of Logical Operators In C++ With Example Program
- Logical AND (&&) Operator In C++
- Logical NOT(!) Operator In C++
- Logical Operator Precedence And Associativity In C++
- Relation Between Conditional Statements And Logical Operators In C++
- C++ Relational Operators
- Conclusion
- Frequently Asked Important Interview Questions:
- Test Your Skills: Quiz Time
Table of content:
- Different Type Of C++ Bitwise Operators
- C++ Bitwise AND Operator
- C++ Bitwise OR Operator
- C++ Bitwise XOR Operator
- Bitwise Left Shift Operator In C++
- Bitwise Right Shift Operator In C++
- Bitwise NOT Operator
- What Is The Meaning Of Set Bit In C++?
- What Does Clear Bit Mean?
- Conclusion
- Frequently Asked Questions
- Test Your Skills: Quiz Time
Table of content:
- Types of Comments in C++
- Single Line Comment In C++
- Multi-Line Comment In C++
- How Do Compilers Process Comments In C++?
- C- Style Comments In C++
- How To Use Comment In C++ For Debugging Purposes?
- When To Use Comments While Writing Codes?
- Why Do We Use Comments In Codes?
- Conclusion
- Frequently Asked Questions
- Test Your Skills: Quiz Time
Table of content:
- What Are Storage Classes In Cpp?
- What Is The Scope Of Variables?
- What Are Lifetime And Visibility Of Variables In C++?
- Types of Storage Classes in C++
- Automatic Storage Class In C++
- Register Storage Class In C++
- Static Storage Class In C++
- External Storage Class In C++
- Mutable Storage Class In C++
- Conclusion
- Frequently Asked Questions
- Test Your Skills: Quiz Time
Table of content:
- Decision Making Statements In C++
- Types Of Conditional Statements In C++
- If-Else Statement In C++
- If-Else-If Ladder Statement In C++
- Nested If Statements In C++
- Alternatives To Conditional If-Else In C++
- Switch Case Statement In C++
- Jump Statements & If-Else In C++
- Conclusion
- Frequently Asked Questions
- Test Your Skills: Quiz Time
Table of content:
- What Is A Switch Statement/ Switch Case In C++?
- Rules Of Switch Case In C++
- How Does Switch Case In C++ Work?
- The break Keyword In Switch Case C++
- The default Keyword In C++ Switch Case
- Switch Case Without Break And Default
- Advantages & Disadvantages of C++ Switch Case
- Conclusion
- Frequently Asked Questions
- Test Your Skills: Quiz Time
Table of content:
- What Is A For Loop In C++?
- Syntax Of For Loop In C++
- How Does A For Loop In C++ Work?
- Examples Of For Loop Program In C++
- Ranged Based For Loop In C++
- Nested For Loop In C++
- Infinite For Loop In C++
- Conclusion
- Frequently Asked Questions
- Test Your Skills: Quiz Time
Table of content:
- What Is A While Loop In C++?
- Parts Of The While Loop In C++
- C++ While Loop Program Example
- How Does A While Loop In C++ Work?
- What Is Pre-checking Process Or Entry-controlled Loop?
- When Are While Loops In C++ Useful?
- Example C++ While Loop Program
- What Are Nested While Loops In C++?
- Infinite While Loop In C++
- Alternatives To While Loop In C++
- Conclusion
- Frequently Asked Questions
- Test Your Skills: Quiz Time
Table of content:
- What Are Loops & Its Types In C++?
- What Is A Do-While Loop In C++?
- Do-While Loop Example In C++ To Print Numbers
- How Does A Do-While Loop In C++ Work?
- Various Components Of The Do-While Loop In C++
- Example 2: Adding User-Input Positive Numbers With Do-While Loop
- C++ Nested Do-While Loop
- C++ Infinitive Do-while Loop
- What is the Difference Between While Loop and Do While Loop in C++?
- When To Use A Do-While Loop?
- Conclusion
- Frequently Asked Questions
- Test Your Skills: Quiz Time
Table of content:
- What Are 2D Vectors In C++?
- How To Declare 2D Vector In C++?
- How To Initialize 2D Vector In C++?
- C++ Program Examples For 2D Vectors
- How To Access & Modify 2D Vector Elements In C++?
- Methods To Traverse, Manipulate & Print 2D Vectors In C++
- Adding Elements To 2-D Vector Using push_back() Function
- Removing Elements From Vector In C++ Using pop_back() Function
- Creating 2D Vector In C++ With User Input For Size Of Column & Row
- Advantages of 2D Vectors Over Traditional Arrays
- Conclusion
- Frequently Asked Questions
- Test Your Skills: Quiz Time
Table of content:
- How To Print A Vector In C++ By Overloading Left Shift (<<) Operator?
- How To Print Vector In C++ Using Range-Based For-Loop?
- Print Vector In C++ With Comma Separator
- Printing Vector In C++ Using Indices (Square Brackets/ Double Brackets & at() Function)
- How To Print A Vector In C++ Using std::copy?
- How To Print A Vector In C++ Using for_each() Function?
- Printing C++ Vector Using The Lambda Function
- How To Print Vector In C++ Using Iterators?
- Conclusion
- Frequently Asked Questions
Table of content:
- Definition Of C++ Find In Vector
- Using The std::find() Function
- How Does find() In Vector C++ Function Work?
- Finding An Element By Custom Comparator Using std::find_if() Function
- Use std::find_if() With std::distance()
- Element Find In Vector C++ Using For Loop
- Using The find_if_not Function
- Find Elements With The Linear Search Approach
- Conclusion
- Frequently Asked Questions
Table of content:
- What Is Sort() Function In C++?
- Sort() Function In C++ From Standard Template Library
- Exceptions Of Sort() Function/ Algorithm In C++
- The Stable Sort() Function In C++
- Partial Sort() Function In C++
- Sorting In Ascending Order With Sort() Function In C++
- Sorting In Descending Order With Sort Function In C++
- Sorting In Desired Order With Custom Comparator Function & Sort Function In C++
- Sorting Elements In Desired Order Using Lambda Expression & Sort Function In C++
- Types of Sorting Algorithms In C++
- Advanced Sorting Algorithms In C++
- How Does the Sort() Function Algorithm Work In C++?
- Conclusion
- Frequently Asked Questions
Table of content:
- What Is Function Overloading In C++?
- Ways Of Function Overloading In C++
- Function Overloading In C++ Using Different Types Of Parameters
- Function Overloading In C++ With Different Number Of Parameters
- Function Overloading In C++ Using Different Sequence Of Parameters
- How Does Function Overloading In C++ Work?
- Rules Of Function Overloading In C++
- Why Is Function Overloading Used?
- Types Of Function Overloading Based On Time Of Resolution
- Causes Of Function Overloading In C++
- Ambiguity & Function Overloading In C++
- Advantages Of Function Overloading In C++
- Disadvantages Of Function Overloading In C++
- Operator Overloading In C++
- Function Overriding In C++
- Difference Between Function Overriding & Function Overloading In C++
- Conclusion
- Frequently Asked Questions
Table of content:
- What Is An Inline Function In C++?
- How To Define The Inline Function In C++?
- How Does Inline Function In C++ Work?
- The Need For An Inline Function In C++
- Can The Compiler Ignore/ Reject Inline Function In C++ Programs?
- Normal Function Vs. Inline Function In C++
- Classes & Inline Function In C++
- Understanding Inline, __inline, And __forceinline Functions In C++
- When To Use An Inline Function In C++?
- Advantages Of Inline Function In C++
- Disadvantages Of Inline Function In C++
- Why Not Use Macros Instead Of An Inline Function In C++?
- Conclusion
- Frequently Asked Questions
- Test Your Skills: Quiz Time
Table of content:
- What Is Static Data Member In C++?
- How To Declare Static Data Members In C++?
- How To Initialize/ Define Static Data Member In C++?
- Ways To Access A Static Data Member In C++
- What Are Static Member Functions In C++?
- Example Of Member Function & Static Data Member In C++
- Practical Applications Of Static Data Member In C++
- Conclusion
- Frequently Asked Questions
Table of content:
- What Is A Constant In C++?
- Ways To Define Constant In C++
- What Are Literals In C++?
- Pointer To A Constant In C++
- Constant Function Arguments In C++
- Constant Member Function Of Class In C++
- Constant Data Members In C++
- Object Constant In C++
- Conclusion
- Frequently Asked Questions(FAQ)
Table of content:
- What Is Friend Function In C++?
- Declaration Of Friend Function In C++ With Example
- Characteristics Of Friend Function In C++
- Global Friend Function In C++ (Global Function As Friend Function )
- Member Function Of Another Class As Friend Function In C++
- Function Overloading Using Friend Function In C++
- Advantages & Disadvantages Of Friend Function in C++
- What Is A C++ Friend Class?
- A Function Friendly To Multiple Classes
- C++ Friend Class Vs. Friend Function In C++
- Some Important Points About Friend Functions And Classes In C++
- Conclusion
- Frequently Asked Questions
Table of content:
- What Is Function Overriding In C++?
- The Working Mechanism Of Function Overriding In C++
- Real-Life Example Of Function Overriding In C++
- Accessing Overriding Function In C++
- Accessing Overridden Function In C++
- Function Call Binding With Class Objects | Function Overriding In C++
- Function Call Binding With Base Class Pointers | Function Overriding In C++
- Advantages Of Function Overriding In C++
- Variations In Function Overriding In C++
- Function Overloading In C++
- Function Overloading Vs Function Overriding In C++
- Conclusion
- Frequently Asked Questions
Table of content:
- Errors In C++
- What Is Exception Handling In C++?
- Exception Handling In C++ Program Example
- C++ Exception Handling: Basic Keywords
- The Need For C++ Exception Handling
- C++ Standard Exceptions
- C++ Exception Classes
- User-Defined Exceptions In C++
- Advantages & Disadvantages Of C++ Exception Handling
- Conclusion
- Frequently Asked Questions
Table of content:
- What Are Templates In C++ & How Do They Work?
- Types Of Templates In C++
- What Are Function Templates In C++?
- C++ Template Functions With Multiple Parameters
- C++ Template Function Overloading
- What Are Class Templates In C++?
- Defining A Class Member Outside C++ Template Class
- C++ Template Class With Multiple Parameters
- What Is C++ Template Specialization?
- How To Specify Default Arguments For Templates In C++?
- Advantages Of C++ Templates
- Disadvantages Of C++ Templates
- Difference Between Function Overloading And Templates In C++
- Conclusion
- Frequently Asked Questions
Table of content:
- Structure
- Structure Declaration
- Initialization of Structure
- Copying and Comparing Structures
- Array of Structures
- Nested Structures
- Pointer to a Structure
- Structure as Function Argument
- Self Referential Structures
- Class
- Object Declaration
- Accessing Class Members
- Similarities between Structure and Class
- Which One Should You Choose?
- Key Difference Between a Structure and Class
- Summing Up
- Test Your Skills: Quiz Time
Table of content:
- What Is A Class And Object In C++?
- What Is An Object In C++?
- How To Create A Class & Object In C++? With Example
- Access Modifiers & Class/ Object In C++
- Member Functions Of A Class In C++
- How To Access Data Members And Member Functions?
- Significance Of Class & Object In C++
- What Are Constructors In C++ & Its Types?
- What Is A Destructor Of Class In C++?
- An Array Of Objects In C++
- Object In C++ As Function Arguments
- The this (->) Pointer & Classes In C++
- The Need For Semicolons At The End Of A Class In C++
- Difference Between Structure & Class In C++
- Conclusion
- Frequently Asked Questions
Table of content:
- What Are Static Members In C++?
- Static Member Functions in C++
- Ways To Call Static Member Function In C++
- Properties Of Static Member Function In C++
- Need Of Static Member Functions In C++
- Regular Member Function Vs. Static Member Function In C++
- Limitations Of Static Member Functions In C++
- Conclusion
- Frequently Asked Questions
Table of content:
- What Is Constructor In C++?
- Characteristics Of A Constructor In C++
- Types Of Constructors In C++
- Default Constructor In C++
- Parameterized Constructor In C++
- Copy Constructor In C++
- Dynamic Constructor In C++
- Benefits Of Using Constructor In C++
- How Does Constructor In C++ Differ From Normal Member Function?
- Constructor Overloading In C++
- Constructor For Array Of Objects In C++
- Constructor In C++ With Default Arguments
- Initializer List For Constructor In C++
- Dynamic Initialization Using Constructor In C++
- Conclusion
- Frequently Asked Questions
Table of content:
- What Is A Constructor In C++?
- What Is Constructor Overloading In C++?
- Dеclaration Of Constructor Ovеrloading In C++
- Condition For Constructor Overloading In C++
- How Constructor Ovеrloading In C++ Works?
- Examples Of Constructor Overloading In C++
- Lеgal & Illеgal Constructor Ovеrloading In C++
- Types Of Constructors In C++
- Characteristics Of Constructors In C++
- Advantage Of Constructor Overloading In C++
- Disadvantage Of Constructor Overloading In C++
- Conclusion
- Frеquеntly Askеd Quеstions
Table of content:
- What Is A Destructor In C++?
- Rules For Defining A Destructor In C++
- When Is A Destructor in C++ Called?
- Order Of Destruction In C++
- Default Destructor & User-Defined Destructor In C++
- Virtual Destructor In C++
- Pure Virtual Destructor In C++
- Key Properties Of Destructor In C++ You Must Know
- Explicit Destructor Calls In C++
- Destructor Overloading In C++
- Difference Between Normal Member Function & Destructor In C++
- Important Uses Of Destructor In C++
- Conclusion
- Frequently Asked Questions
Table of content:
- What Is A Constructor In C++?
- What Is A Destructor In C++?
- Difference Between Constructor And Destructor In C++
- Constructor In C++ | A Brief Explanation
- Destructor In C++ | A Brief Explanation
- Difference Between Constructor And Destructor In C++ Explained
- Order Of Calling Constructor And Destructor In C++ Classes
- Conclusion
- Frequently Asked Questions
- Test Your Skills: Quiz Time
Table of content:
- What Is Type Conversion In C++?
- What Is Type Casting In C++?
- Types Of Type Conversion In C++
- Implicit Type Conversion (Coercion) In C++
- Explicit Type Conversion (Casting) In C++
- Advantages Of Type Conversion In C++
- Disadvantages Of Type Conversion In C++
- Difference Between Type Casting & Type Conversion In C++
- Application Of Type Casting In C++
- Conclusion
- Frequently Asked Questions
Table of content:
- What Is A Copy Constructor In C++?
- Characteristics Of Copy Constructors In C++
- Types Of Copy Constructors In C++
- When Do We Call The Copy Constructor In C++?
- When Is A User-Defined Copy Constructor Needed In C++?
- Types Of Constructor Copies In C++
- Can We Make The Copy Constructor In C++ Private?
- Assignment Operator Vs Copy Constructor In C++
- Example Of Class Where A Copy Constructor Is Essential
- Uses Of Copy Constructors In C++
- Conclusion
- Frequently Asked Questions
Table of content:
- Why Do You Need Object-Oriented Programming (OOP) In C++?
- OOPs Concepts In C++ With Examples
- The Class OOPs Concept In C++
- The Object OOPs Concept In C++
- The Inheritance OOPs Concept In C++
- Polymorphism OOPs Concept In C++
- Abstraction OOPs Concept In C++
- Encapsulation OOPs Concept In C++
- Other Features Of OOPs In C++
- Benefits Of OOP In C++ Over Procedural-Oriented Programming
- Disadvantages Of OOPS Concept In C++
- Why Is C++ A Partial OOP Language?
- Conclusion
- Frequently Asked Questions
Table of content:
- Introduction To Abstraction In C++
- Types Of Abstraction In C++
- What Is Data Abstraction In C++?
- Understanding Data Abstraction In C++ Using Real Life Example
- Ways Of Achieving Data Abstraction In C++
- What Is An Abstract Class?
- Advantages Of Data Abstraction In C++
- Use Cases Of Data Abstraction In C++
- Encapsulation Vs. Abstraction In C++
- Conclusion
- Frequently Asked Questions
Table of content:
- What Is Encapsulation In C++?
- How Does Encapsulation Work In C++?
- Types Of Encapsulation In C++
- Why Do We Need Encapsulation In C++?
- Implementation Of Encapsulation In C++
- Access Specifiers & Encapsulation In C++
- Role Of Access Specifiers In Encapsulation In C++
- Member Functions & Encapsulation In C++
- Data Hiding & Encapsulation In C++
- Features Of Encapsulation In C++
- Advantages & Disadvantages Of Encapsulation In C++
- Difference Between Abstraction and Encapsulation In C++
- Conclusion
- Frequently Asked Questions
Table of content:
- What Is Inheritance In C++?
- What Are Child And Parent Classes?
- Syntax And Structure Of Inheritance In C++
- Implementing Inheritance In C++
- Importance Of Inheritance In C++
- Types Of Inheritance In C++
- Visibility Modes Of Inheritance In C++
- Access Modifiers & Inheritance In C++
- How To Make A Private Member Inheritable?
- Member Function Overriding In Inheritance In C++
- The Diamond Problem | Inheritance In C++ & Ambiguity
- Ways To Avoid Ambiguity Inheritance In C++
- Why & When To Use Inheritance In C++?
- Advantages Of Inheritance In C++
- The Disadvantages Of Inheritance In C++
- Conclusion
- Frequently Asked Questions
Table of content:
- What Is Hybrid Inheritance In C++?
- Importance Of Hybrid Inheritance In Object Oriented Programming
- Example Of Hybrid Inheritance In C++: Using Single and Multiple Inheritance
- Example Of Hybrid Inheritance In C++: Using Multilevel and Hierarchical Inheritance
- Real-World Applications Of Hybrid Inheritance In C++
- Conclusion
- Frequently Asked Questions
Table of content:
- What Is Multiple Inheritance In C++?
- Examples Of Multiple Inheritance In C++
- Ambiguity Problem In Multiple Inheritance In C++
- Ambiguity Resolution In Multiple Inheritance In C++
- The Diamond Problem In Multiple Inheritance In C++
- Visibility Modes In Multiple Inheritance In C++
- Advantages & Disadvantages Of Multiple Inheritance In C++
- Multiple Inheritance Vs. Multilevel Inheritance In C++
- Conclusion
- Frequently Asked Questions
Table of content:
- What Is Multilevel Inheritance In C++?
- Block Diagram For Multilevel Inheritance In C++
- Multilevel Inheritance In C++ Example
- Constructor & Multilevel Inheritance In C++
- Use Cases Of Multilevel Inheritance In C++
- Multiple Vs Multilevel Inheritance In C++
- Advantages & Disadvantages Of Multilevel Inheritance In C++
- Conclusion
- Frequently Asked Questions
Table of content:
- What Is Hierarchical Inheritance In C++?
- Example 1: Hierarchical Inheritance In C++
- Example 2: Hierarchical Inheritance In C++
- Impact of Visibility Modes In Hierarchical Inheritance In C++
- Advantages And Disadvantages Of Hierarchical Inheritance In C++
- Use Cases Of Hierarchical Inheritance In C++
- Conclusion
- Frequently Asked Questions
Table of content:
- What Are Access Specifiers In C++?
- Types Of Access Specifiers In C++
- Public Access Specifiers In C++
- Private Access Specifier In C++
- Protected Access Specifier In C++
- The Need For Access Specifiers In C++
- Combined Example For All Access Specifiers In C++
- Best Practices For Using Access Specifiers In C++
- Why Can't Private Members Be Accessed From Outside A Class?
- Conclusion
- Frequently Asked Questions
Table of content:
- What Is The Diamond Problem In C++?
- Example Of The Diamond Problem In C++
- Resolution Of The Diamond Problem In C++
- Virtual Inheritance To Resolve Diamond Problem In C++
- Scope Resolution Operator To Resolve Diamond Problem In C++
- Conclusion
- Frequently Asked Questions
Inline Function In C++| Syntax, Uses, Working & More (+ Examples)

An inline function in C++ programming is a special type of function defined using the inline keyword. Instead of making a traditional call where control is passed to the function and then returned, an inline function's code is directly inserted into the place where the function is called. This can speed up execution by eliminating the overhead associated with function calls.
In this article, we'll explore the concept of inline functions, examining how they work, their benefits, and the situations where they might not be as effective. We'll also discuss how to declare inline functions, the limitations imposed by the compiler, and best practices for using them in your C++ programs.
What Is An Inline Function In C++?
The inline function in C++ programming is a function for which the compiler is requested to insert the function's code directly at the location where the function is called, rather than performing a traditional function call. This approach reduces the overhead associated with function calls, such as stack operations and branching, potentially speeding up execution.
We use the inline keyword to suggest this behavior, though it is ultimately up to the compiler to decide whether or not to inline the function. Inline functions are particularly useful for small, frequently called functions, as they can help minimize the performance cost of function invocation. One of the main advantages of the inline function in C++ is that it can also be used with C++ classes.
Syntax For Defining An Inline Function In C++:
inline data_type function_name(Parameters) {
//actual function code
}
Here,
- inline: This keyword suggests to the compiler to insert the function's code directly where it's called.
- data_type: It specifies the return type of the function.
- function_name: It is the name used to call the function.
- Parameters: List of parameters the function takes (can be empty if there are no parameters).
How To Define The Inline Function In C++?
As discussed in the syntax above, an inline function in C++ is declared using the inline keyword, and its definition must typically be placed near the declaration. The process for defining an inline function in C++ is as follows:
- Declaration/Definition Location: An inline function is often declared and defined at the beginning of the structure of C++ program, but it can also be defined inside a class or a structure.
- Function Call: After the function is declared, it can be called from other parts of the program. During compilation, the compiler attempts to replace the function call with the inline function's code, potentially reducing the overhead associated with a standard function call.
In other words, an inline function is declared and defined like a regular function but with the inline keyword. The function definition can be located at the beginning of the program or within a class or structure (we will discuss this in more detail in a later section). The example below showcases the implementation of an inline function in C++.
Code Example:
#include<iostream>
using namespace std;
// Use the keyword "inline" to define an inline function
inline int sum(int a, int b) {
// Definition of inline function
return a + b;
}
int main() {
int a = 10, b = 30;
int result = sum(a, b); // Function call to inline function
// Compiler replaces sum() with the inline function definition.
cout << "The inline function sum() returned: " << result << endl;
return 0;
}
Output:
The inline function sum() returned: 40
Explanation:
In the simple C++ program, we begin by including the essential header file <iostream> for input-output operations and use namespace to avoid prefixing std:: to standard library functions.
- Then, we define a function called sum() with the inline keyword, indicating that sum() is an inline function.
- The function takes two integer variables a and b as input and returns their total which is calculated using the addition arithmetic operator.
- Note that when a call is made to this inline function sum(), the compiler replaces the function call with the actual code of the inline function, i.e., return a + b.
- In the main() function, we declare and initialize variables a and b with the values 10 and 30, respectively.
- We then call the sum() function, passing a and b as arguments, and store the result in the variable result.
- As mentioned in the code comments, the compiler replaces the sum() function with the internal definition in the code line itself.
- We then use the cout command to print the value of the result variable.
- Finally, the main() function terminates with a return 0 statement indicating successful execution to the operating system.
How Does Inline Function In C++ Work?
Before discussing the working mechanism of an inline function in C++, let's take a peek into the workings of a normal C++ function.
- When a function call is encountered during program execution, the CPU first stores the memory address of the instruction following the function call.
- It then copies the function arguments onto the stack and transfers control to the called function.
- The CPU executes the code within the called function, and the return value is stored in a specified memory location or register.
- Control is then transferred back to the calling function.
This process introduces overhead of function calls, especially when the execution time of the called function is shorter than the time needed to transfer control to and from the called and calling functions.
Now, in the case of an inline function in C++, when a function call is encountered, the CPU performs various steps:
- When an inline function is called, the compiler substitutes the entire function code directly in place of the function call during compile time. (This is why it's called an "inline" function.)
- There is no control transfer between functions, as the function code is already in place. Therefore, the CPU executes the code directly, and the control jumps to the next line after the inlined code.
By eliminating the overhead associated with function calls, inline functions can improve program performance, especially in cases where the function is called frequently.
The Need For An Inline Function In C++
Inline functions in C++ can be very useful in specific scenarios. Here’s why we might need them:
-
Reduction of Function Call Overhead: When a function is called, the overhead includes storing the memory address, passing arguments, and managing return values. For small functions that are called frequently, this overhead can become significant. Inline functions in C++ eliminate this overhead by embedding the function code directly into the caller’s code, reducing the time and memory required for function calls.
-
Increased Execution Speed: By replacing function calls with the actual code of the function, inline functions in C++ can lead to faster execution. This is particularly advantageous in performance-critical sections of code where the function performs simple operations.
-
Compile-Time Code Expansion: The function code for inline functions in C++ is expanded at compile time, not at runtime. This means that the code is inserted directly into the calling code before the program is run, leading to potential improvements in execution speed and efficiency.
Can The Compiler Ignore/ Reject Inline Function In C++ Programs?
In C++ programming language, when we declare a function as inline, we suggest to the compiler that it should replace each function call instruction with the function's code, thereby reducing the overhead associated with function calls.
However, it is important to note that the keyword inline is merely a request or suggestion to the compiler, not a command. The compiler has the final say in whether or not to actually inline the function. Here are some situations where the compiler might choose to ignore or reject the request to inline a function in C++ programs:
- If an inline function contains a return statement but doesn’t return anything, the compiler declines the inline call/ request to inline the function.
- A compiler does not consider the request to inline a function if it is recursive.
- Functions containing one or more static variables are not considered an inline functions by the C++ compiler.
- A compiler denies the request to inline a function in C++ if it contains a go-to or a switch statement.
- If a function contains any kind of loop statement, the compiler will deny the request for inlining the function.
Normal Function Vs. Inline Function In C++
The normal function and the inline function in C++ both encapsulate a piece of code to be reused throughout the program. While the basic purpose for both function types might be the same, there are some prominent differences between the two.
The table below highlights the key differences between normal and inline function in C++ programming.
Parameters |
Normal Function In C++ |
Inline Function In C++ |
Definition |
Normal functions are defined using the standard function syntax, where you specify the return type, function name, and parameters. |
Inline functions are defined using the inline keyword either in the function declaration or definition. |
At Function Call |
When a normal function is called, the program control moves to the function’s memory location. The code is then executed within the function, and control is returned to the calling function. |
When an inline function is called, the program control is not transferred to the function’s primary memory location. Instead, the function code is inserted directly into the calling function. |
Execution Time |
It is slower than the inline function due to stacking and control transfer. |
It is faster than the normal function since there is no control transfer. |
Usage |
It can be used for complex computations and operations since it allows all kinds of loops, control and termination statements, etc. |
They can be used for simple, small, and frequently used operations. |
Limitations |
It can be used freely and has hardly any limitations. |
Has certain restrictions in cases when a compiler declines the request to inline a function. |
Let's look at a code example to understand how normal function differs from inline function in C++:
Code Example:
#include <iostream>
using namespace std;
// Normal function definition
int normalAdd(int a, int b) {
return a + b;
}
// Inline function definition
inline int inlineAdd(int a, int b) {
return a + b;
}
int main() {
int x = 5, y = 10;
// Using the normal function
int normalResult = normalAdd(x, y);
cout << "Result using normal function: " << normalResult << endl;
// Using the inline function
int inlineResult = inlineAdd(x, y);
cout << "Result using inline function: " << inlineResult << endl;
return 0;
}
Output:
Result using normal function: 15
Result using inline function: 15
Explanation:
In the above code example-
- We start by defining a normal function called normalAdd(). This function takes two integer parameters, a and b, and returns their sum. This function is called a normal function because it involves the overhead of a function call each time it is invoked.
- We also define an inline function named inlineAdd(). Similar to normalAdd(), it takes two integer parameters and returns their sum. However, by using the inline keyword, we suggest to the compiler that it should try to replace the function call with the function's code directly.
- Next, inside the main() function, we declare two integer variables, x and y, and initialize them with values 5 and 10, respectively.
- We then call normalAdd() with x and y as arguments and store the result in normalResult. We use cout to print the result to the console.
- We follow a similar process for the inlineAdd() function. We call it with x and y as arguments, store the result in inlineResult, and print it to the console.
Classes & Inline Function In C++
Inline functions in C++ can be used within class definitions to enhance performance, particularly for small, frequently used member functions. When a member function of a class is declared inline, the compiler may choose to replace the function call with the function’s code directly at the call site.
Syntax:
class Class_name {
access_specifier:
int Func_name (int variable); // declaring the function inside the class
};
inline int Class_name:: Func_name (int variable) // use inline keyword to define inline function{
//inline function body
}
Here,
- The class keyword is used to create a class whose name is given by Class_name.
- Access_specifier indicates the visibility mode of the elements inside the class. This can be private, protected, or public.
- The inline keyword indicates that the function with the name Func_name is an inline function.
Code Example:
// C++ Program to design a calculator using inline function and class
#include <iostream>
using namespace std;
class calculate {
int x, y, sum, diff, mul;
float div;
public:
// Inline functions declared
void get_input();
void add();
void subtract();
void multiply();
void divide();
};
// Inline function definitions
inline void calculate::get_input() {
cout << "Enter the first value: ";
cin >> x;
cout << "Enter the second value: ";
cin >> y;
}
inline void calculate::add() {
sum = x + y;
cout << "The sum of two numbers: " << sum << "\n";
}
inline void calculate::subtract() {
diff = x - y;
cout << "Difference between two numbers: " << diff << "\n";
}
inline void calculate::multiply() {
mul = x * y;
cout << "Product of two numbers: " << mul << "\n";
}
inline void calculate::divide() {
div = x / (y * 1.0);
cout << "Division of two numbers: " << div << "\n";
}
int main() {
cout << "Calculator using inline functions\n";
calculate c;
c.get_input();
c.add();
c.subtract();
c.multiply();
c.divide();
return 0;
}
Output:
Calculator using inline function
Enter the first value:25
Enter the second value:4
The sum of two numbers: 29
Difference between two numbers: 21
Product of two numbers: 100
Division of two numbers: 6.25
Explanation:
In the above C++ executable code,
- We define a class named calculate. This class contains private data members to store the two integer values x and y, as well as the results of various mathematical operations used in the code.
- In the public section of the class, we declare five member functions. All these functions are defined as inline functions using the inline keyword. They are intended to handle various calculator operations:
- get_input() to read the values for x and y.
- add() to calculate and display the sum of x and y.
- subtract() to calculate and display the difference between x and y.
- multiply() to calculate and display the product of x and y.
- divide() to calculate and display the result of dividing x by y.
- The get_input() function prompts the user to enter two integer values, which are then stored in x and y. The add() function calculates the sum of x and y and prints it.
- Similarly, the subtract() function computes the difference, the multiply() function calculates the product, and the divide() function performs division, ensuring to cast y to float to handle division correctly and avoid integer division issues.
- In the main() function, we first print a message indicating that we are using a calculator with inline functions.
- We then create an object c of the calculate class. We call the get_input() function to read the values, and then sequentially call add(), subtract(), multiply(), and divide() to perform and display the results of these operations.
Understanding Inline, __inline, And __forceinline Functions In C++
The inline() and __inline() are both variations of inline functions in C++. These keywords signal to the compiler that the function code must be inserted at the function call during compilation. However, it is up to the compiler whether to accept this request or not based on efficiency. If inlining does not make the program efficient, it may reject the request or vice versa.
On the other hand, the __forceinline keyword explicitly instructs or forces the compiler to inline the function even if the compiler analyses it to be inefficient. Even though the compiler is forced to inline a function, there are some rare scenarios in which the inlining may not occur. Let's look into these keywords in more detail.
Inline Function In C++
Inline is a standard C++ keyword used to suggest that the compiler expand the function inline. However, the compiler has the final say on whether to actually inline the function.
- The decision is typically based on various factors, such as the size of the function and optimization settings.
- The main purpose of using inline is to optimize small, frequently called functions by inserting their code directly at the call site, thereby avoiding the overhead of a function call.
- It is recommended to use inline for functions that are short and likely to be called frequently.
Syntax:
inline returnType functionName(Parameters) {
//code
}
The __inline Function In C++
The _inline is an older, non-standard extension used by some older Microsoft compilers like Visual C++ 6.0.
- It serves a similar purpose to the standard inline keyword, suggesting the compiler consider the inline expansion of a function.
- In modern Microsoft compilers, like Visual C++ from Visual Studio 2015 onwards, _inline is typically treated as synonymous with inline.
- This means that using _inline in newer code will usually have the same effect as using inline. The compiler will decide whether to inline the function based on the standard rules and optimizations.
Syntax:
_ _inline returnType functionName(Parameters) {
//code
}
The __forceinline Function In C
The _forceinline is a Microsoft-specific extension that provides a more directive approach to inline expansion.
- When a function is marked with _forceinline, the compiler is forcefully instructed to inline the function, overriding the usual decision-making process.
- Unlike inline or _inline, which are suggestions to the compiler, _forceinline is a strong directive. The compiler is almost guaranteed to inline the function at every call site, regardless of its size or other optimization settings.
- The main advantage of using _forceinline is that it allows developers to explicitly ensure that a function is always inlined, which can lead to performance improvements in some cases.
- However, it can also result in larger binary sizes due to code duplication at each call site, which might not be desirable.
Syntax:
__forceinline returnType functionName(Parameters) {
//code
}
Inline Vs. _Inline Vs. _forceline In C++
Keyword | Description | Standard | Compiler-specific | Compiler Behavior |
---|---|---|---|---|
inline | Suggests inline expansion of a function. | C++ Standard | Supported by most compilers | The compiler has the final say on whether to inline the function based on various factors. |
_inline | Older non-standard extension, primarily used by older Microsoft compilers. | Non-Standard | Microsoft-specific | Modern Microsoft compilers generally treat _inline as synonymous with inline for compatibility. |
_forceinline | The directive instructs the compiler to inline the function, overriding usual decision-making processes. | Non-Standard | Microsoft-specific | Strongly advises the compiler to perform inline expansion regardless of usual rules. |
When To Use An Inline Function In C++?
We have seen the use of inline functions and how they help increase the overall program performance. However, there are some cases where we should prefer using these functions to take advantage of the advantages of inline functions in C++. The cases are :
- Small and Frequently Called Functions: Inline functions are ideal for small functions that are called frequently. These functions typically have a short body and perform simple operations. For Example-
inline int add(int x, int y) {
return x + y; // Simple, small function
}
- Performance-Critical Code: We can utilize the inline function in C++ when performance is a critical concern and the function is small and performance-sensitive. For Example-
inline double square(double x) {
return x * x; // Simple mathematical operation
}
- Accessor and Mutator Functions: Inline functions are useful for getter and setter functions in classes (accessors and mutators). For Example-
class Rectangle {
private:
int width;
int height;
public:
inline int getWidth() const { return width; }
inline void setWidth(int w) { width = w; }
};
- Template Functions: Templates are typically defined in executable files(header) and are instantiated in different compilation units. Inline functions in templates help avoid multiple definition issues and improve efficiency. For Example-
template <typename T>
inline T max(T a, T b) {
return (a > b) ? a : b;
}
- Constexpr Functions: Functions declared with constexpr are evaluated at compile time. Inlining constexpr functions can further optimize compile-time calculations. For Example-
constexpr int factorial(int n) {
return (n <= 1) ? 1 : n * factorial(n - 1);
}
- Avoiding Function Call Overhead: Inline function in C++ avoids the overhead of a function call by embedding the function code directly at each call site. For Example-
inline int multiply(int a, int b) {
return a * b; // Simple multiplication function
}
Advantages Of Inline Function In C++
We prefer to use an inline function to increase the performance of a program over normal functions. Listed below are the advantages of the inline function in C++
-
Reduced Function Call Overhead: Inline function in C++ eliminates the overhead associated with function calls, such as saving the return address, passing arguments, and transferring control. By substituting the function code directly at the call site, the program can execute more efficiently, particularly for small, frequently called functions.
-
Faster Execution: Since the inline functions in C++ avoid the function call mechanism, a program's execution speed can improve, especially in performance-critical sections where the same small function is called repeatedly.
-
Enhanced Code Optimization: The compiler can better optimize inlined code because it has more context about how the function is used. For example, the compiler might be able to eliminate unnecessary calculations or combine operations more effectively.
-
Improved Code Readability: Inline functions in C++ help make the code cleaner and more readable by encapsulating repeated code into a single function. This avoids the clutter of repeating the same code block multiple times and keeps the logic in one place.
-
Better Use of Inline Functions in Classes: Inline functions in C++ can be particularly useful in classes, where they are often defined directly inside the class definition. This makes the class interface more concise and easier to understand.
-
Reduced Function Call Stack Size: Since inline functions do not involve traditional function calls, the call stack size can be reduced, which is beneficial in environments with limited stack memory.
-
Enforced by the Compiler: The compiler decides whether to inline a function based on its internal heuristics, which ensures that only functions that benefit from inlining are actually inlined. This helps maintain a balance between performance and code size.
-
Avoidance of Function Call Penalties in Recursion: Although recursive functions cannot be inlined directly, using an inline function in C++ in conjunction with loop unrolling techniques can help mitigate some function call penalties in scenarios where inlining is feasible.
Disadvantages Of Inline Function In C++
Although there are many advantages to inline functions in C++, there are also some disadvantages that should be taken care of. They are:
-
Increased Code Size (Code Bloat): Since inline functions in C++ involve replacing the function call with the actual function code at each call site, this can lead to an increase in the size of the compiled binary, especially if the function is large or called frequently. This is known as code bloat and can negatively impact programs with limited cache memory spaces.
-
Longer Compilation Time: Inline functions in C++ programs can increase compilation time because the compiler must insert and optimize the function code at each call site. For large projects with many inline functions, this can slow down the build process.
-
Limited Functionality: Not all functions are suitable for inlining. Functions that are too complex, contain loops, recursion, or have many branches may not be inlined by the compiler. Additionally, functions that rely on dynamic linking cannot be inlined because their code must remain in a separate binary.
-
Compiler Dependency: The actual inlining of a function is ultimately decided by the compiler. Even if a function is declared with the inline keyword, the compiler may choose not to inline it if it determines that doing so would not be beneficial or could degrade performance. This can lead to inconsistent behavior across different compilers or compiler settings.
-
Potential for Debugging Difficulties: Inlined code can make debugging more challenging because the function call is replaced with the actual code in the compiled binary. This can make it harder to trace function calls or to set breakpoints effectively, as the inlined code may not appear as a distinct function in the debugger.
-
Increased Cache Usage: The larger binary size resulting from inlined functions can lead to more cache misses, as more code needs to fit into the CPU's instruction cache. This can potentially degrade performance, especially in systems with limited cache sizes.
-
Decreased Modularity: Inline functions in C++ can reduce code modularity since changes to the inline function require recompilation of all translation units where the function is inlined. This can complicate maintenance and increase the chances of introducing bugs when making changes.
Why Not Use Macros Instead Of An Inline Function In C++?
Macros are similar to inline functions in C++ as the function code for both is expanded when the function is called during compile time. Macros are preprocessor directives allowing for text substitution in code and are typically used for creating shorthand notations or code generation.
However, there are a few shortcomings of preprocessor macros that tip the scales in favor of inline functions in C++. These are:
- Macros can not access private class members: This inhibits their ability to encapsulate data and thereby compromises data privacy.
- Macros lack type checking: This can lead to errors and unexpected results since the compiler does not validate the argument type sent to macros.
- Error-prone nature: They are mostly never necessary or required and are error-prone, as stated by the creator of C++ - Bjarne Stroustrup.
- Inlining restriction: The functions defined in a class are implicitly inline. A virtual function can not be inlined since it is executed at runtime, and inlining occurs at compile time.
Macros Vs. Inline Functions In C++
Here are some of the key differences between macros and inline functions in C++:
Parameters | Inline Functions | Macros |
---|---|---|
Expanded by | Compiler | Preprocessor |
Defined by | Keyword inline | Keyword #define |
Scope of Definition | Can be defined both inside and outside of a class | Typically defined at the start of the program, though they can appear anywhere |
Access to Class Data Members | Yes, can access private and protected members | No, cannot access class members |
Evaluation of Parameters | Evaluated only once | Evaluated every time the macro is used |
Debugging | Inline functions are part of the compiled code, so they can be debugged like other functions | Macros are textually substituted and do not appear in the debugging process, making them harder to debug |
Declaration | Short functions are implicitly inlined if defined inside a class or explicitly declared as inline | Must be explicitly defined using #define |
Function Termination | Explicitly terminated using a closing curly bracket } | Automatically terminated when control passes to the next line, or by using \ to continue across lines |
Conclusion
Inline function in C++ programming is a powerful feature that offers significant performance benefits by reducing the overhead associated with function calls. By embedding the function code directly at the call site, inline functions can optimize execution time, particularly for small, frequently called functions. They enhance performance-critical sections of code, simplify debugging, and improve code readability and maintainability.
However, it is important to use inline functions judiciously. While they can provide substantial gains in execution speed and efficiency, excessive use or misuse can lead to code bloat and increased compilation times. By carefully balancing performance optimizations with code clarity and maintainability, developers can harness the power of inline functions to create efficient and high-performing C++ applications.
Frequently Asked Questions
Q. Are static member functions inline in C++?
A static member function can be converted to an inline function in C++ using the inline keyword as a prefix. Inlining static functions suggests the compiler to replace the function call with function code during compilation. This can improve the performance since the static function execution time is less than the time required for control transfer from the calling function to the called function.
Q. What is the advantage of inline function over macro in C++?
Advantages of inline function over macro in C++:
- Type-Compatibility: The inline function in C++ is checked for data type computability with the input arguments, but the macro functions are not, which may result in undesirable results or code failure.
- Debugging and error reporting: Inline functions provide better error reports and easier debugging compared to macros in C++.
- Privacy: Macros are not reliable since they cannot access private data members and, therefore, are at risk of data breach.
Q. What is the inline function and virtual function in C++?
An inline function in C++ is a special type of function that the compiler attempts to expand in place. This means that wherever the function is called, the compiler replaces the function call with the actual code of the function. This reduces the overhead associated with a function call, such as pushing arguments to the stack and jumping to the function's location in memory.
Syntax:
inline int add(int a, int b) {
return a + b;
}
A virtual function in C++ is a function in a base class that can be overridden in derived classes. The key feature of virtual functions is that they enable polymorphism, allowing a derived class to provide a specific implementation of a function that is already defined in its base class.
Syntax:
class Base {
public:
virtual void show() {
cout << "Base class show function" << endl;
}
};class Derived : public Base {
public:
void show() override {
cout << "Derived class show function" << endl;
}
};
Q. Can the compiler ignore the inline keyword?
Yes, the compiler can choose to ignore the inline keyword if it determines that inlining the function would not be efficient. For instance, the compiler may ignore inlining if the function is too complex, contains loops, or is recursive.
Q. When should you avoid using an inline function in C++?
You should avoid using inline functions for large, complex functions that involve loops or recursion and in scenarios where code size (code bloat) is a concern. In such cases, the drawbacks may outweigh the potential performance gains of using an inline function in C++.
Test Your Skills: Quiz Time
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